﻿///This Class is a utility class created to hold the input patterns used in the 
///Network and Parallel_Network classes.
///-KM

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Cope_Network
{
    class InputPatterns
    {
        public static readonly float[][] STANDARD = new float[][]		//The original input patterns for the Network.
		{
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f}
        };

#region Extended Patterns
        public static readonly float[][] EXTENDED = new float[][]   //100 times the size of STANDARD
        {
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
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            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f}
        };
#endregion

#region Extreme Patterns
        public static readonly float[][] EXTREME = new float[][]    //10 times the size of EXTENDED
        {
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
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            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f},
            new float[] {0.0f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.2f, 0.25f, 0.35f, 0.45f},
			new float[] {0.1f, 0.2f, 0.35f, 0.25f, 0.35f},
            new float[] {0.2f, 0.1f, 0.2f, 0.25f, 0.45f},
            new float[] {0.45f, 0.1f, 0.2f, 0.25f, 0.35f},
			new float[] {0.2f, 0.2f, 0.1f, 0.25f, 0.35f},
            new float[] {0.35f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.35f, 0.2f, 0.1f, 0.25f, 0.2f},
			new float[] {0.1f, 0.25f, 0.2f, 0.25f, 0.35f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.25f, 0.2f, 0.1f, 0.2f, 0.25f},
			new float[] {0.45f, 0.35f, 0.25f, 0.2f, 0.25f},
            new float[] {0.0f, 0.1f, 0.2f, 0.25f, 0.2f},
            new float[] {0.0f, 0.0f, 0.1f, 0.2f, 0.25f}
        };
#endregion

    }
}
